Creating Cozy Stylized 3D Environments – UE4 Tutorial

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on pinterest
Pinterest
Share on reddit
Reddit

This is a comprehensive guide where you will learn everything you need to know about recreating your own real-time environments in Unreal Engine 4.

In this breakdown, Mike Laws goes through his full workflow when creating his stylized environments, including the preparation phase, blockout, material creation in Substance Designer, modeling in Maya, and even building the foliage in UE4.

There is a ton of information packed into this tutorial, so make sure to watch the whole thing, there is so much to learn.

Be sure to check out more of Mike’s work on Artstation: https://www.artstation.com/electronicfox

And Twitter: https://twitter.com/electric_fox

Using Maya, Substance Designer, Unreal Engine 4 and Speedtree.

Also! I’m currently running a big art challenge called the Legends of Valhalla, come join our discord to participate and win prizes!

Want to learn from the pros?

Come join our community!
new