Darksiders 2 – Basileus by Hunter Mortenson

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One of the three Dead Lords I made for DS2.

These guys ended up being turned mostly blue for their ghostly forms, but during creation they were fully colored.

Concept by Avery Coleman.

View this on ArtStation
Hunter Mortenson on ArtStation

Marmoset render with low res textures

Marmoset render with low res textures

Proportions/Pose were adjusted in low poly to fit a separate rig

Proportions/Pose were adjusted in low poly to fit a separate rig

Proportions/Pose were adjusted in low poly to fit a separate rig

Proportions/Pose were adjusted in low poly to fit a separate rig

Marmoset render with low res textures

Marmoset render with low res textures

Proportions/Pose were adjusted in low poly to fit a separate rig

Proportions/Pose were adjusted in low poly to fit a separate rig

3dsMax render with Vigil shader using full res textures

3dsMax render with Vigil shader using full res textures

All three Dead Lords in-game

All three Dead Lords in-game

Basileus in-game

Basileus in-game

Basileus in-game

Basileus in-game

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