Tactics Empire-BOSS by Sam Gao

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I also designed and create enemy units in the Tactics Empire. This is the Final boss and the vista control tower. RIgging Animation and VFX are new to me but had a lot of fun with this.

The enemies in this game came from a more modern style of Japanese mecha animes such as Evangelion, from design to texturing and VFX. It is contrasting with the rest of the environment which is an old school Ghibli style

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Sam Gao on ArtStation

nimation is quite new for me, yet I found a tip for the game animation: treat it as a GIF or emoji creating as much impact as possible within a couple of seconds to grab tension instead of thinking too much about readability and acting.

NOTE:  I originally concept the look is more close to Final Fantasy look but later changed to more Mecha looking for believably

NOTE: I originally concept the look is more close to Final Fantasy look but later changed to more Mecha looking for believably

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