Included in Substance pack:
Substance Designer .SBSAR
This includes a node to use inside your Substance Designer materials to add plugs with massive customization.
Control the shape, materials, scratches and dirt, emissive color, paint color, the design across the several locations, etc.
Includes the base color map, normal map, roughness map, metallic map, height map, and emissive map.
Substance Painter .SPPR
Use this brush inside Substance Painter to add plugs with massive customization.
Includes all the same customization options and channels as the .SBSAR.
Included in Alphas pack:
This includes a massive 1,800 different height maps for use in sculpting software, such as ZBrush.
These are all carefully named with keywords for easy organization, and divided between 12 folders based on their primary central design.
These assets may be used in personal or commercial projects.
These assets cannot be resold or redistributed.
This is a single-user license.
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